新书推介:《语义网技术体系》
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    发贴心情 Andy's DOTNET FAQ


    发信人: zillion (心诚则灵), 信区: DotNET        
    标  题: Andy's DOTNET FAQ  
    发信站: BBS 水木清华站 (Sun May  6 20:25:47 2001)

    http://www.andymcm.com/dotnetfaq.htm

    Contents

    1. Introduction  
    1.1 What is .NET?  
    1.2 Is .NET just a new name for Windows DNA?  
    1.3 Does .NET only apply to people building web-sites?  
    1.4 When was .NET announced?  
    1.5 When will .NET be released?  
    1.6 How do I develop .NET apps?  
    1.7 Where can I download the .NET SDK & Visual Studio 7?  
    1.8 What are the key technologies within .NET?  
    1.9 What platforms will the .NET Framework run on?  
    1.10 What languages will the .NET Framework support?  
    1.11 Will the .NET Framework go through a standardisation process?  
      
    2. Basic terminology  
    2.1 What is the CLR?  
    2.2 What is the CTS?  
    2.3 What is the CLS?  
    2.4 What is IL?  
    2.5 What is C#?  
    2.6 What does 'managed' mean in the .NET context?  
    2.7 What is reflection?  
      
    3. Assemblies  
    3.1 What is an assembly?  
    3.2 How can I produce an assembly?  
    3.3 What is the difference between a private assembly and a shared  
    assembly?  
    3.4 How do assemblies find each other?  
    3.5 How does assembly versioning work?  
      
    4. Application Domains  
    4.1 What is an Application Domain?  
    4.2 How does an AppDomain get created?  
    4.3 Can I write my own .NET host?  
      
    5. Garbage Collection  
    5.1 What is garbage collection?  
    5.2 Is it true that objects don't always get destroyed immediately  
    when the last reference goes away?  
    5.3 Why doesn't the .NET runtime offer deterministic destruction?  
    5.4 Is the lack of deterministic destruction in .NET a problem?  
    5.5 Does non-deterministic destruction affect the usage of COM objects  
    from managed code?  
    5.6 I've heard that Finalize methods should be avoided. Should I  
    implement Finalize on my class?  
    5.7 Do I have any control over the garbage collection algorithm?  
    5.8 How can I find out what the garbage collector is doing?  
      
    6. Attributes  
    6.1 What are attributes?  
    6.2 Can I create my own metadata attributes?  
    6.3 Can I create my own context attributes?  
      
    7. Code Access Security  
    7.1 What is Code Access Security (CAS)?  
    7.2 How does CAS work?  
    7.3 Who defines the CAS code groups?  
    7.4 How do I define my own code group?  
    7.5 How do I change the permission set for a code group?  
    7.6 Can I create my own permission set?  
    7.7 I'm having some trouble with CAS. How can I diagnose my problem?  
    7.8 I can't be bothered with all this CAS stuff. Can I turn it off?  
      
    8. Intermediate Language (IL)  
    8.1 Can I look at the IL for an assembly?  
    8.2 Can source code be reverse-engineered from IL?  
    8.3 How can I stop my code being reverse-engineered from IL?  
    8.4 Can I write IL programs directly?  
    8.5 Can I do things in IL that I can't do in C#?  
      
    9. Implications for COM  
    9.1 Is COM dead?  
    9.2 Is DCOM dead?  
    9.3 Is MTS/COM+ dead?  
    9.4 Can I use COM components from .NET programs?  
    9.5 Can I use .NET components from COM programs?  
    9.6 Is ATL redundant in the .NET world?  
      
    10. Miscellaneous  
    10.1 How does .NET remoting work?  
    10.2 How can I get at the Win32 API from a .NET program?  
      
    11. Class Library  
    11.1 File I/O  
    11.1.1 How do I read from a text file?  
    11.1.2 How do I write to a text file?  

    11.1.3 How do I read/write binary files?  
    11.1.4 How do I delete a file?  
    11.2 Text Processing  
    11.2.1 Are regular expressions supported?  
    11.3 Internet  
    11.3.1 How do I download a web page?  
    11.3.2 How do I use a proxy?  
    11.4 XML  
    11.4.1 Is DOM supported?  
    11.4.2 Is SAX supported?  
    11.4.3 Is XPath supported?  
    11.5 Threading  
    11.5.1 Is multi-threading supported?  
    11.5.2 How do I spawn a thread?  
    11.5.3 How do I stop a thread?  
    11.5.4 How do I use the thread pool?  
    11.5.5 How do I know when my thread pool work item has completed?  
    11.5.6 How do I prevent concurrent access to my data?  
    11.6 Tracing  
    11.6.1 Is there built-in support for tracing/logging?  
    11.6.2 Can I redirect tracing to a file?  
    11.6.3 Can I customise the trace output?  
      
    12. Resources  
    12.1 Where can I find out more about .NET?  
    12.2 Sample code & utilities  
      

    1. Introduction
    1.1 What is .NET?
    That's difficult to sum up in a sentence. According to Microsoft, .NET  
    is a "revolutionary new platform, built on open Internet protocols and  
    standards, with tools and services that meld computing and  
    communications in new ways".

    A more practical definition would be that .NET is a new environment  
    for developing and running software applications, featuring ease of  
    development of web-based services, rich standard run-time services  
    available to components written in a variety of programming languages,  
    and inter-language and inter-machine interoperability.

    Note that when the term ".NET" is used in this FAQ it refers only to the
    new .NET runtime and associated technologies. This is sometimes  
    called the ".NET Framework". This FAQ does NOT cover any of the  
    various other existing and new products/technologies that Microsoft  
    are attaching the .NET name to (e.g. SQL Server.NET).

      

    1.2 Is .NET just a new name for Windows DNA?
    No. In many ways, the term Windows DNA was just a marketing term for  
    an approach (i.e. the 3-tier approach) to using existing technology. .
    NET is much more radical and includes a complete new software  
    development and runtime framework.

      

    1.3 Does .NET only apply to people building web-sites?
    No. If you write any Windows software (using ATL/COM, MFC, VB, or even  
    raw Win32), .NET may offer a viable alternative (or addition) to the way
    you do things currently. Of course, if you do develop web sites, then  
    .NET has lots to interest you - not least ASP+.

      

    1.4 When was .NET announced?
    Bill Gates delivered a keynote at Forum 2000, held June 22, 2000,  
    outlining the .NET 'vision'. The July 2000 PDC had a number of  
    sessions on .NET technology, and delegates were given CDs containing a  
    pre-release version of the .NET framework/SDK and Visual Studio 7.

      

    1.5 When will .NET be released?
    No firm date yet, but it is expected in the second half of 2001.

      

    1.6 How do I develop .NET apps?
    The .NET Framework SDK contains command-line compilers and utilities  
    which can be used to build .NET apps. The next version of Visual  
    Studio (called Visual Studio 7 or Visual Studio.NET) will have fully  
    integrated support for .NET development.  

      

    1.7 Where can I download the .NET SDK & Visual Studio 7?
    You can download Beta 1 of the SDK from http://msdn.microsoft.com/net/.
    If you are an MSDN Universal subscriber, you can also download Beta 1  
    of Visual Studio 7.

      

    1.8 What are the key technologies within .NET?
    ASP.NET, CLR (Common Language Runtime), C# (a new Java-like language),  
    SOAP, XML, ADO.NET, multi-language support (Eiffel, COBOL etc)

      

    1.9 What platforms will the .NET Framework run on?
    Beta 1 supports Windows 2000, NT4 SP6a, Windows Me and Windows 98 for  
    development. The runtime is supported on Windows 95.

    Microsoft are due to release a new version of Windows in a similar  
    timeframe to the .NET runtime. It is codenamed 'Whistler' and is largely
    an incremental update to Windows 2000, with an emphasis on GUI changes.
    Microsoft will market this new OS as '.NET-enabled', but apparently  
    it is not tied to the release of the .NET runtime. If the .NET runtime  
    is ready in time it will be included with Whistler. If the .NET  
    runtime is not ready, Whistler will ship without it.

      

    1.10 What languages will the .NET Framework support?
    Initially MS will provide compilers for C#, C++, VB and JScript. Other  
    vendors have announced that they intend to develop .NET compilers for  
    languages such as COBOL, Eiffel, Perl, Smalltalk and Python.

      

    1.11 Will the .NET Framework go through a standardisation process?
    Proposed draft standards for C# and something called the 'Common  
    Language Infrastructure' have been submitted to ECMA. See http://msdn.
    microsoft.com/net/ecma/  

      

    2. Basic terminology
    2.1 What is the CLR?
    CLR = Common Language Runtime. The CLR is a set of standard resources  
    that (in theory) any .NET program can take advantage of, regardless of  
    programming language. Robert Schmidt (Microsoft) lists the following CLR
    resources in his MSDN PDC# article:

    Object-oriented programming model (inheritance, polymorphism,  
    exception handling, garbage collection)  
    Security model  
    Type system  
    All .NET base classes  
    Many .NET framework classes  
    Development, debugging, and profiling tools  
    Execution and code management  
    IL-to-native translators and optimizers  

    What this means is that in the .NET world, different programming  
    languages will be more equal in capability than they have ever been  
    before, although clearly not all languages will support all CLR  
    services.

      

    2.2 What is the CTS?
    CTS = Common Type System. This is the range of types that the .NET  
    runtime understands, and therefore that .NET applications can use.  
    However note that not all .NET languages will support all the types in  
    the CTS. The CTS is a superset of the CLS.

      

    2.3 What is the CLS?
    CLS = Common Language Specification. This is a subset of the CTS which  
    all .NET languages are expected to support. The idea is that any program
    which uses CLS-compliant types can interoperate with any .NET program  
    written in any language.

    In theory this allows very tight interop between different .NET  
    languages - for example allowing a C# class to inherit from a VB class.


      

    2.4 What is IL?
    IL = Intermediate Language. Also known as MSIL. All .NET source code (of
    any language) is compiled to IL. The IL is then converted to machine  
    code at the point where the software is installed, or at run-time by a  
    Just-In-Time (JIT) compiler.

      

    2.5 What is C#?
    C# is a new language which will run inside the .NET framework. In  
    their "Introduction to C#" whitepaper, Microsoft describe C# as  
    follows:

    "C# is a simple, modern, object oriented, and type-safe programming  
    language derived from C and C++. C# (pronounced  sharp? is firmly  
    planted in the C and C++ family tree of languages, and will  
    immediately be familiar to C and C++ programmers. C# aims to combine the
    high productivity of Visual Basic and the raw power of C++."

    Substitute 'Java' for 'C#' in the quote above, and you'll see that the  
    statement still works pretty well :-).

    If you are a C++ programmer, you might like to check out my C# FAQ.

      

    2.6 What does 'managed' mean in the .NET context?
    The term 'managed' is the cause of much confusion. It is used in various
    places within .NET, meaning slightly different things.

    Managed code: The .NET framework provides several core run-time services
    to the programs that run within it - for example exception handling and
    security. For these services to work, the code must provide a minimum  
    level of information to the runtime. Such code is called managed code.  
    All C#, Visual Basic.NET and JScript.NET code is managed by default. VS7
    C++ code is not managed by default, but the compiler can produce  
    managed code by specifying a command-line switch (/com+).

    Managed data: This is data that is allocated and de-allocated by the .
    NET runtime's garbage collector. C#, VB.NET and JScript.NET data is  
    always managed. VS7 C++ data is unmanaged by default, even when using  
    the /com+ switch, but it can be marked as managed using the __gc  
    keyword.

    Managed classes: This is usually referred to in the context of Managed  
    Extensions (ME) for C++. When using ME C++, a class can be marked with  
    the __gc keyword. As the name suggests, this means that the memory for  
    instances of the class is managed by the garbage collector, but it  
    also means more than that. The class becomes a fully paid-up member of  
    the .NET community with the benefits and restrictions that brings. An  
    example of a benefit is proper interop with classes written in other  
    languages - for example, a managed C++ class can inherit from a VB  
    class. An example of a restriction is that a managed class can only  
    inherit from one base class.

      

    2.7 What is reflection?
    All .NET compilers produce metadata about the types defined in the  
    modules they produce. This metadata is packaged along with the module  
    (modules in turn are packaged together in assemblies), and can be  
    accessed by a mechanism called reflection. The System.Reflection  
    namespace contains classes that can be used to interrogate the types for
    a module/assembly.  

    Using reflection to access .NET metadata is very similar to using  
    ITypeLib/ITypeInfo to access type library data in COM, and it is used  
    for similar purposes - e.g. determining data type sizes for marshaling  
    data across context/process/machine boundaries.

    Reflection can also be used to dynamically invoke methods (see System.
    Type.InvokeMember), or even create types dynamically at run-time (see  
    System.Reflection.Emit.TypeBuilder).  

      

    3. Assemblies
    3.1 What is an assembly?
    An assembly is sometimes described as a logical .EXE or .DLL, and can be
    an application (with a main entry point) or a library. An assembly  
    consists of one or more files (dlls, exes, html files etc), and  
    represents a group of resources, type definitions, and implementations  
    of those types. An assembly may also contain references to other  
    assemblies. These resources, types and references are described in a  
    block of data called a manifest. The manifest is part of the assembly,  
    thus making the assembly self-describing.

    An important aspect of assemblies is that they are part of the  
    identity of a type. The identity of a type is the assembly that houses  
    it combined with the type name. This means, for example, that if  
    assembly A exports a type called T, and assembly B exports a type called
    T, the .NET runtime sees these as two completely different types.  
    Furthermore, don't get confused between assemblies and namespaces -  
    namespaces are merely a hierarchical way of organising type names. To  
    the runtime, type names are type names, regardless of whether namespaces
    are used to organise the names. It's the assembly plus the typename  
    (regardless of whether the type name belongs to a namespace) that  
    uniquely indentifies a type to the runtime.

    Assemblies are also important in .NET with respect to security - many of
    the security restrictions are enforced at the assembly boundary.

    Finally, assemblies are the unit of versioning in .NET - more on this  
    below.  

      

    3.2 How can I produce an assembly?
    The simplest way to produce an assembly is directly from a .NET  
    compiler. For example, the following C# program:

    public class CTest
    {
            public CTest()
            {
                    System.Console.WriteLine( "Hello from CTest" );
            }
    }

    can be compiled into a library assembly (dll) like this:

    csc /t:library ctest.cs

    You can then view the contents of the assembly by running the "IL  
    Disassembler" tool that comes with the .NET SDK.

    Alternatively you can compile your source into modules, and then combine
    the modules into an assembly using the assembly linker (al.exe). For  
    the C# compiler, the /target:module switch is used to generate a  
    module instead of an assembly.

      

    3.3 What is the difference between a private assembly and a shared  
    assembly?
    Location and visibility: A private assembly is normally used by a single
    application, and is stored in the application's directory, or a  
    sub-directory beneath. A shared assembly is normally stored in the  
    global assembly cache, which is a repository of assemblies maintained by
    the .NET runtime. Shared assemblies are usually libraries of code which
    many applications will find useful, e.g. the .NET framework classes.
      
    Versioning: The runtime enforces versioning constraints only on shared  
    assemblies, not on private assemblies.
      

    3.4 How do assemblies find each other?
    By searching directory paths. There are several factors which can affect
    the path (such as the AppDomain host, and application configuration  
    files), but for private assemblies the search path is normally the  
    application's directory and its sub-directories. For shared assemblies,
    the search path is normally same as the private assembly path plus  
    the shared assembly cache.

      

    3.5 How does assembly versioning work?
    Each assembly has a version number called the compatibility version.  
    Also each reference to an assembly (from another assembly) includes both
    the name and version of the referenced assembly.

    The version number has four numeric parts (e.g. 5.5.2.33). Assemblies  
    with either of the first two parts different are normally viewed as  
    incompatible. If the first two parts are the same, but the third is  
    different, the assemblies are deemed as 'maybe compatible'. If only  
    the fourth part is different, the assemblies are deemed compatible.  
    However, this is just the default guideline - it is the version policy  
    that decides to what extent these rules are enforced. The version policy
    can be specified via the application configuration file.

    Remember: versioning is only applied to shared assemblies, not private  
    assemblies.

      

    4. Application Domains
    4.1 What is an Application Domain?
    An AppDomain can be thought of as a lightweight process. Multiple  
    AppDomains can exist inside a Win32 process. The primary purpose of  
    the AppDomain is to isolate an application from other applications.

    Win32 processes provide isolation by having distinct memory address  
    spaces. This is effective, but it is expensive and doesn't scale well.  
    The .NET runtime enforces AppDomain isolation by keeping control over  
    the use of memory - all memory in the AppDomain is managed by the .NET  
    runtime, so the runtime can ensure that AppDomains do not access each  
    other's memory.

      

    4.2 How does an AppDomain get created?
    AppDomains are usually created by hosts. Examples of hosts are the  
    Windows Shell, ASP+ and IE. When you run a .NET application from the  
    command-line, the host is the Shell. The Shell creates a new AppDomain  
    for every application.

    AppDomains can also be explicitly created by .NET applications. Here  
    is a C# sample which creates an AppDomain, creates an instance of an  
    object inside it, and then executes one of the object's methods:

    using System;
    using System.Runtime.Remoting;

    public class CAppDomainInfo : MarshalByRefObject
    {
            public string GetAppDomainInfo()
            {
                    return "AppDomain = " + AppDomain.CurrentDomain.FriendlyName;
            }

    }

    public class App
    {
        public static int Main()
        {
                    AppDomain ad = AppDomain.CreateDomain( "Andy's new domain", null, null
    );
                    ObjectHandle oh = ad.CreateInstance( "appdomaintest.exe",  
    "CAppDomainInfo" );
                    CAppDomainInfo adInfo = (CAppDomainInfo)(oh.Unwrap());
                    string info = adInfo.GetAppDomainInfo();
                     
                    Console.WriteLine( "AppDomain info: " + info );
                    return 0;
        }
    }

      


    4.3 Can I write my own .NET host?
    Yes. For an example of how to do this, take a look at the source for the
    dm.net moniker developed by Jason Whittington and Don Box (http:
    //staff.develop.com/jasonw/clr/readme.htm). There is also a code  
    sample in the .NET SDK called CorHost.  

      

    5. Garbage Collection
    5.1 What is garbage collection?
    Garbage collection is a system whereby a run-time component takes  
    responsibility for managing the lifetime of objects and the heap  
    memory that they occupy. This concept is not new to .NET - Java and many
    other languages/runtimes have used garbage collection for some time.

      

    5.2 Is it true that objects don't always get destroyed immediately  
    when the last reference goes away?
    Yes. The garbage collector offers no guarantees about the time when an  
    object will be destroyed and its memory reclaimed.

    There is an interesting thread in the archives, started by Chris Sells,
    about the implications of non-deterministic destruction of objects in  
    C#: http://discuss.develop.com/archives/wa.
    exe?A2=ind0007&L=DOTNET&P=R24819

    In October 2000, Microsoft's Brian Harry posted a lengthy analysis of  
    the problem: http://discuss.develop.com/archives/wa.
    exe?A2=ind0010A&L=DOTNET&P=R28572

    Chris Sells' response to Brian's posting is here: http://discuss.
    develop.com/archives/wa.exe?A2=ind0010C&L=DOTNET&P=R983

      

    5.3 Why doesn't the .NET runtime offer deterministic destruction?
    Because of the garbage collection algorithm. The .NET garbage  
    collector works by periodically running through a list of all the  
    objects that are currently being referenced by an application. All the  
    objects that it doesn't find during this search are ready to be  
    destroyed and the memory reclaimed. The implication of this algorithm is
    that the runtime doesn't get notified immediately when the final  
    reference on an object goes away - it only finds out during the next  
    sweep of the heap.

    Futhermore, this type of algorithm works best by performing the  
    garbage collection sweep as rarely as possible. Normally heap exhaustion
    is the trigger for a collection sweep.

      

    5.4 Is the lack of deterministic destruction in .NET a problem?
    It's certainly an issue that affects component design. If you have  
    objects that maintain expensive or scarce resources (e.g. database  
    locks), you need to provide some way for the client to tell the object  
    to release the resource when it is done. Microsoft recommend that you  
    provide a method called Dispose() for this purpose. However, this causes
    problems for distributed objects - in a distributed system who calls  
    the Dispose() method? Some form of reference-counting or  
    ownership-management mechanism is needed to handle distributed objects -
    unfortunately the runtime offers no help with this.  

      

    5.5 Does non-deterministic destruction affect the usage of COM objects  
    from managed code?
    Yes. When using a COM object from managed code, you are effectively  
    relying on the garbage collector to call the final release on your  
    object. If your COM object holds onto an expensive resource which is  
    only cleaned-up after the final release, you may need to provide a new  
    interface on your object which supports an explicit Dispose() method.

      

    5.6 I've heard that Finalize methods should be avoided. Should I  
    implement Finalize on my class?
    An object with a Finalize method is more work for the garbage  
    collector than an object without one. Also there are no guarantees about
    the order in which objects are Finalized, so there are issues  
    surrounding access to other objects from the Finalize method. Finally,  
    there is no guarantee that a Finalize method will get called on an  
    object, so it should never be relied upon to do clean-up of an  
    object's resources.

    Microsoft recommend the following pattern:

    public class CTest
    {  
            public override void Dispose()
            {
                    ... // Cleanup activities
                    GC.SuppressFinalize(this);  
            }  
             
            protected override void Finalize()  
            {
                    Dispose();  
            }
    }

    In the normal case the client calls Dispose(), the object's resources  
    are freed, and the garbage collector is relieved of its Finalizing  
    duties by the call to SuppressFinalize(). In the worst case, i.e. the  
    client forgets to call Dispose(), there is a reasonable chance that  
    the object's resources will eventually get freed by the garbage  
    collector calling Finalize(). Given the limitations of the garbage  
    collection algorithm this seems like a pretty reasonable approach.

      

    5.7 Do I have any control over the garbage collection algorithm?  
    A little. The System.GC class exposes a couple of interesting methods.  
    The first is the Collect method - this forces the garbage collector to  
    collect all unreferenced objects immediately. The other is  
    RequestFinalizeOnShutdown(), which tells the garbage collector to  
    definitely run the Finalize() method of each object on shutdown of the  
    application. Normally the garbage collector puts a speedy exit at a  
    higher priority than calling Finalize during application shutdown, so  
    this method could be handy to force the runtime to be a little more  
    responsible.

    If you want to verify that this is not just a theoretical issue, try the
    following test program:

    using System;  

    class CTest
    {
            protected override void Finalize()
            {  
                    Console.WriteLine( "This is the Finalizer." );  
            }  
    }  

    class CApplication  
    {  
            public static void Main()  
            {  
                    Console.WriteLine( "This is Main." );  
                    CTest test = new CTest();  
                     
                    // GC.RequestFinalizeOnShutdown();  
            }
    }

    Run the program, then re-run with the GC.RequestFinalizeOnShutdown()  
    line un-commented. You should notice a difference ...

      

    5.8 How can I find out what the garbage collector is doing?
    Lots of interesting statistics are exported from the .NET runtime via  
    the 'COM+ Memory' performance object. Use Performance Monitor to view  
    them.

      

    6. Attributes
    6.1 What are attributes?
    There are at least two types of .NET attribute. The first type I will  
    refer to as a metadata attribute - it allows some data to be attached to
    a class or method. This data becomes part of the metadata for the  
    class, and (like other class metadata) can be accessed via reflection.  
    An example of a metadata attribute is [serializable], which can be  
    attached to a class and means that instances of the class can be  
    serialized.  

    [serializable] public class CTest {}

    The other type of attribute is a context attribute. Context attributes  
    use a similar syntax to metadata attributes but they are fundamentally  
    different. Context attributes provide an interception mechanism  
    whereby instance activation and method calls can be pre- and/or  
    post-processed. If you've come across Keith Brown's universal  
    delegator you'll be familiar with this idea.  


      

    6.2 Can I create my own metadata attributes?
    Yes. Simply derive a class from System.Attribute and mark it with the  
    AttributeUsage attribute. For example:  


    [AttributeUsage(AttributeTargets.Class)]
    public class InspiredByAttribute : System.Attribute  
    {  
            public string InspiredBy;
             
            public InspiredByAttribute( string inspiredBy )
            {
                    InspiredBy = inspiredBy;
            }
    }


    [InspiredBy("Andy Mc's brilliant .NET FAQ")]
    class CTest
    {
    }


    class CApp
    {
            public static void Main()
            {                
                    object[] atts = typeof(CTest).GetCustomAttributes();

                    foreach( object att in atts )
                            if( att is InspiredByAttribute )
                                    Console.WriteLine( "Class CTest was inspired by {0}",  
    ((InspiredByAttribute)att).InspiredBy  );
            }
    }


      

    6.3 Can I create my own context attributes?
    Yes. Take a look at Don Box's sample (called CallThreshold) at http:
    //www.develop.com/dbox/dotnet/threshold/, and also Peter Drayton's  
    Tracehook.NET at http://www.razorsoft.net/


      

    7. Code Access Security
    7.1 What is Code Access Security (CAS)?
    CAS is the part of the .NET security model that determines whether or  
    not a piece of code is allowed to run, and what resources it can use  
    when it is running. For example, it is CAS that will prevent a .NET  
    web applet from formatting your hard disk.

      

    7.2 How does CAS work?
    The CAS security policy revolves around two key concepts - code groups  
    and permissions. Each .NET assembly is a member of a particular code  
    group, and each code group is granted the permissions specified in a  
    named permission set.

    For example, using the default security policy, a control downloaded  
    from a web site belongs to the 'Zone - Internet' code group, which  
    adheres to the permissions defined by the 'Internet' named permission  
    set. (Naturally the 'Internet' named permission set represents a very  
    restrictive range of permissions.)  

      

    7.3 Who defines the CAS code groups?
    Microsoft defines some default ones, but you can modify these and even  
    create your own. To see the code groups defined on your system, run  
    'caspol -lg' from the command-line. On my system it looks like this:

    Level = Machine

    Code Groups:

    1.  All code: Nothing
       1.1.  Zone - MyComputer: FullTrust
          1.1.1.  Honor SkipVerification requests: SkipVerification
       1.2.  Zone - Intranet: LocalIntranet
       1.3.  Zone - Internet: Internet
       1.4.  Zone - Untrusted: Nothing
       1.5.  Zone - Trusted: Internet
       1.6.  StrongName -  
    0024000004800000940000000602000000240000525341310004000003
    000000CFCB3291AA715FE99D40D49040336F9056D7886FED46775BC7BB5430BA4444FEF8
    348EBD06
    F962F39776AE4DC3B7B04A7FE6F49F25F740423EBF2C0B89698D8D08AC48D69CED0FC8F8
    3B465E08
    07AC11EC1DCC7D054E807A43336DDE408A5393A48556123272CEEEE72F1660B71927D385
    61AABF5C
    AC1DF1734633C602F8F2D5: Everything

    Note the hierarchy of code groups - the top of the hierarchy is the most
    general ('All code'), which is then sub-divided into several groups,  
    each of which in turn can be sub-divided. Also note that (somewhat  
    counter-intuitively) a sub-group can be associated with a more  
    permissive permission set than its parent.

      

    7.4 How do I define my own code group?
    Use caspol. For example, suppose you trust code from www.mydomain.com  
    and you want it have full access to your system, but you want to keep  
    the default restrictions for all other internet sites. To achieve this,
    you would add a new code group as a sub-group of the 'Zone -  
    Internet' group, like this:  

    caspol -ag 1.3 -site www.mydomain.com FullTrust  

    Now if you run caspol -lg you will see that the new group has been added
    as group 1.3.1:

    ...
       1.3.  Zone - Internet: Internet
          1.3.1.  Site - www.mydomain.com: FullTrust
    ...

    Note that the numeric label (1.3.1) is just a caspol invention to make  
    the code groups easy to manipulate from the command-line. The underlying
    runtime never sees it.  

      

    7.5 How do I change the permission set for a code group?
    Use caspol. If you are the machine administrator, you can operate at the
    'machine' level - which means not only that the changes you make become
    the default for the machine, but also that users cannot change the  
    permissions to be more permissive. If you are a normal (non-admin)  
    user you can still modify the permissions, but only to make them more  
    restrictive. For example, to allow intranet code to do what it likes you
    might do this:  

    caspol -cg 1.2 FullTrust

    Note that because this is more permissive than the default policy (on  
    a standard system), you should only do this at the machine level - doing
    it at the user level will have no effect.

      

    7.6 Can I create my own permission set?
    Yes. Use caspol -ap, specifying an XML file containing the permissions  
    in the permission set. To save you some time, here is a sample file  
    corresponding to the 'Everything' permission set - just edit to suit  
    your needs. When you have edited the sample, add it to the range of  
    available permission sets like this:

    caspol -ap samplepermset.xml

    Then, to apply the permission set to a code group, do something like  
    this:

    caspol -cg 1.3 SamplePermSet

    (By default, 1.3 is the 'Internet' code group)

      

    7.7 I'm having some trouble with CAS. How can I diagnose my problem?
    Caspol has a couple of options that might help. First, you can ask  
    caspol to tell you what code group an assembly belongs to, using  
    caspol -rsg. Similarly, you can ask what permissions are being applied  
    to a particular assembly using caspol -rsp.

      

    7.8 I can't be bothered with all this CAS stuff. Can I turn it off?
    Yes, as long as you are an administrator. Just run:

    caspol -s off

      

    8. Intermediate Language (IL)
    8.1 Can I look at the IL for an assembly?
    Yes. MS supply a tool called Ildasm which can be used to view the  
    metadata and IL for an assembly.

      

    8.2 Can source code be reverse-engineered from IL?
    Yes, it is often relatively straightforward to regenerate high-level  
    source (e.g. C#) from IL.

      

    8.3 How can I stop my code being reverse-engineered from IL?
    The only method currently available is to run ilasm with the /owner  
    option. The IL for the resulting assembly cannot be viewed with ildasm.
    However, a determined code-thief could hack ildasm or write their own  
    version of ildasm, so this method is only useful for deterring the  
    casual thief.  

    Unfortunately the current .NET compilers do not have a /owner option, so
    to protect your C# or VB.NET assembly you'll need to do something  
    like this:

    csc helloworld.cs
    ildasm /out=temp.il helloworld.exe
    ilasm /owner temp.il

    (This suggestion was posted to the DOTNET list by Hany Ramadan.)

    In the longer term it is likely that IL obfuscation tools will become  
    available (either from MS or from third parties). These tools work by  
    'optimising' the IL in such a way that reverse-engineering becomes  
    much more difficult.

    Of course if you are writing web services then reverse-engineering is  
    not a problem as clients do not have access to your IL.

      

    8.4 Can I write IL programs directly?
    Yes. Peter Drayton posted this simple example to the DOTNET mailing  
    list:

    .assembly MyAssembly {}
    .class MyApp {
      .method static void Main() {
        .entrypoint
        ldstr      "Hello, IL!"
        call       void System.Console::WriteLine(class System.Object)
        ret
      }
    }

    Just put this into a file called hello.il, and then run ilasm hello.il.
    An exe assembly will be generated.

      

    8.5 Can I do things in IL that I can't do in C#?
    Yes. A couple of simple examples are that you can throw exceptions  
    that are not derived from System.Exception, and you can have  
    non-zero-based arrays.

      

    9. Implications for COM
    9.1 Is COM dead?
    This subject causes a lot of controversy, as you'll see if you read  
    the mailing list archives. Take a look at the following two threads:

    http://discuss.develop.com/archives/wa.
    exe?A2=ind0007&L=DOTNET&D=0&P=68241  
    http://discuss.develop.com/archives/wa.
    exe?A2=ind0007&L=DOTNET&P=R60761  

    FWIW my view is as follows: COM is many things, and it's different  
    things to different people. But to me, COM is fundamentally about how  
    little blobs of code find other little blobs of code, and how they  
    communicate with each other when they find each other. COM specifies  
    precisely how this location and communication takes place. In a 'pure'  
    .NET world, consisting entirely of .NET objects, little blobs of code  
    still find each other and talk to each other, but they don't use COM  
    to do so. They use a model which is similar to COM in some ways - for  
    example, type information is stored in a tabular form packaged with  
    the component, which is quite similar to packaging a type library with a
    COM component. But it's not COM.

    So, does this matter? Well, I don't really care about most of the COM  
    stuff going away - I don't care that finding components doesn't  
    involve a trip to the registry, or that I don't use IDL to define my  
    interfaces. But there is one thing that I wouldn't like to go away - I  
    wouldn't like to lose the idea of interface-based development. COM's  
    greatest strength, in my opinion, is its insistence on a cast-iron  
    separation between interface and implementation. Unfortunately, the .NET
    framework seems to make no such insistence - it lets you do  
    interface-based development, but it doesn't insist. Some people would  
    argue that having a choice can never be a bad thing, and maybe they're  
    right, but I can't help feeling that maybe it's a backward step.

      

    9.2 Is DCOM dead?
    Pretty much, for .NET developers. The .NET Framework has a new  
    remoting model which is not based on DCOM. Of course DCOM will still  
    be used in interop scenarios.  

      

    9.3 Is MTS/COM+ dead?
    No. The approach for the first .NET release is to provide access to  
    the existing COM+ services (through an interop layer) rather than  
    replace the services with native .NET ones. Various tools and attributes
    are provided to try to make this as painless as possible. The PDC  
    release of the .NET SDK includes interop support for core services  
    (JIT activation, transactions) but not some of the higher level services
    (e.g. COM+ Events, Queued components).  

    Over time it is expected that interop will become more seamless - this  
    may mean that some services become a core part of the CLR, and/or it may
    mean that some services will be rewritten as managed code which runs on
    top of the CLR.

    For more on this topic, search for postings by Joe Long in the  
    archives - Joe is the MS group manager for COM+. Start with this  
    message:

    http://discuss.develop.com/archives/wa.
    exe?A2=ind0007&L=DOTNET&P=R68370  

      

    9.4 Can I use COM components from .NET programs?
    Yes. COM components are accessed from the .NET runtime via a Runtime  
    Callable Wrapper (RCW). This wrapper turns the COM interfaces exposed by
    the COM component into .NET-compatible interfaces. For oleautomation  
    interfaces, the RCW can be generated automatically from a type library.
    For non-oleautomation interfaces, it may be necessary to develop a  
    custom RCW which manually maps the types exposed by the COM interface to
    .NET-compatible types.

    Here's a simple example for those familiar with ATL. First, create an  
    ATL component which implements the following IDL:

    import "oaidl.idl";  
    import "ocidl.idl";
      
    [
            object,
            uuid(EA013F93-487A-4403-86EC-FD9FEE5E6206),
            helpstring("ICppName Interface"),  
            pointer_default(unique),  
            oleautomation
    ]  

    interface ICppName : IUnknown
    {  
            [helpstring("method SetName")] HRESULT SetName([in] BSTR name);  
            [helpstring("method GetName")] HRESULT GetName([out,retval] BSTR *pName
    );  
    };  

    [  
            uuid(F5E4C61D-D93A-4295-A4B4-2453D4A4484D),  
            version(1.0),
            helpstring("cppcomserver 1.0 Type Library")
    ]  
    library CPPCOMSERVERLib  
    {
            importlib("stdole32.tlb");
            importlib("stdole2.tlb");  
            [
                    uuid(600CE6D9-5ED7-4B4D-BB49-E8D5D5096F70),   
                    helpstring("CppName Class")  
            ]
            coclass CppName
            {  
                    [default] interface ICppName;  
            };
    };

    When you've built the component, you should get a typelibrary. Run the  
    TLBIMP utility on the typelibary, like this:

    tlbimp cppcomserver.tlb

    If successful, you will get a message like this:

    Typelib imported successfully to CPPCOMSERVERLib.dll

    You now need a .NET client - let's use C#. Create a .cs file  
    containing the following code:

    using System;
    using CPPCOMSERVERLib;  

    public class MainApp  
    {  
            static public void Main()  
            {  
                    CppName cppname = new CppName();
                    cppname.SetName( "bob" );  
                    Console.WriteLine( "Name is " + cppname.GetName() );  
            }
    }

    Note that we are using the type library name as a namespace, and the COM
    class name as the class. Alternatively we could have used  
    CPPCOMSERVERLib.CppName for the class name and gone without the using  
    CPPCOMSERVERLib statement.

    Compile the C# code like this:

    csc /r:cppcomserverlib.dll csharpcomclient.cs

    Note that the compiler is being told to reference the DLL we  
    previously generated from the typelibrary using TLBIMP.

    You should now be able to run csharpcomclient.exe, and get the following
    output on the console:

    Name is bob

      

    9.5 Can I use .NET components from COM programs?
    Yes. .NET components are accessed from COM via a COM Callable Wrapper  
    (CCW). This is similar to a RCW (see previous question), but works in  
    the opposite direction. Again, if the wrapper cannot be automatically  
    generated by the .NET development tools, or if the automatic behaviour  
    is not desirable, a custom CCW can be developed. Also, for COM to  
    'see' the .NET component, the .NET component must be registered in the  
    registry.

    Here's a simple example. Create a C# file called testcomserver.cs and  
    put the following in it:

               
    using System;  

    namespace AndyMc  
    {  
            public class CSharpCOMServer
            {  
                    public CSharpCOMServer() {}  
                    public void SetName( string name ) { m_name = name; }  
                    public string GetName() { return m_name; }   
                    private string m_name;  
            }           
    }

    Then compile the .cs file as follows:

    csc /target:library testcomserver.cs

    You should get a dll, which you register like this:

    regasm testcomserver.dll /tlb:testcomserver.tlb

    Now you need to create a client to test your .NET COM component.  
    VBScript will do - put the following in a file called comclient.vbs:

    Dim dotNetObj  
    Set dotNetObj = CreateObject("AndyMc.CSharpCOMServer")  
    dotNetObj.SetName ("bob")  
    MsgBox "Name is " & dotNetObj.GetName()

    and run the script like this:

    wscript comclient.vbs

    And hey presto you should get a message box displayed with the text  
    "Name is bob".

    (Note that at the time of writing there seem to be some path issues with
    accessing .NET classes as COM components - to avoid problems, run  
    comclient.vbs from the same directory as testcomserver.dll)

    An alternative to the approach above it to use the dm.net moniker  
    developed by Jason Whittington and Don Box. Go to http://staff.develop.
    com/jasonw/clr/readme.htm to check it out.

      

    9.6 Is ATL redundant in the .NET world?
    Yes, if you are writing applications that live inside the .NET  
    framework. Of course many developers may wish to continue using ATL to  
    write C++ COM components that live outside the framework, but if you are
    inside you will almost certainly want to use C#. Raw C++ (and therefore
    ATL which is based on it) doesn't have much of a place in the .NET  
    world - it's just too near the metal and provides too much flexibility  
    for the runtime to be able to manage it.

      

    10. Miscellaneous
    10.1 How does .NET remoting work?
    .NET remoting involves sending messages along channels. Two of the  
    standard channels are HTTP and TCP. TCP is intended for LANs only - HTTP
    can be used for LANs or WANs (internet).

    Support is provided for multiple message serializarion formats. Examples
    are SOAP (XML-based) and binary. By default, the HTTP channel uses SOAP
    (via the .NET runtime Serialization SOAP Formatter), and the TCP  
    channel uses binary (via the .NET runtime Serialization Binary  
    Formatter). But either channel can use either serialization format.  

    There are a number of styles of remote access:  

    SingleCall. Each incoming request from a client is serviced by a new  
    object. The object is thrown away when the request has finished. This  
    (essentially stateless) model can be made stateful in the ASP+  
    environment by using the ASP+ state service to store application or  
    session state.
      
    Singleton. All incoming requests from clients are processed by a  
    single server object.  
      
    Client-activated object. This is the old stateful (D)COM model whereby  
    the client receives a reference to the remote object and holds that  
    reference (thus keeping the remote object alive) until it is finished  
    with it.  
    Distributed garbage collection of objects is managed by a system  
    called 'leased based lifetime'. Each object has a lease time, and when  
    that time expires the object is disconnected from the .NET runtime  
    remoting infrastructure. Objects have a default renew time - the lease  
    is renewed when a successful call is made from the client to the object.
    The client can also explicitly renew the lease.

    If you're interested in using XML-RPC as an alternative to SOAP, take  
    a look at Charles Cook's XML-RPC.Net site at http://www.cookcomputing.
    com/xmlrpc/xmlrpc.shtml.

      

    10.2 How can I get at the Win32 API from a .NET program?
    Use P/Invoke. This uses similar technology to COM Interop, but is used  
    to access static DLL entry points instead of COM objects. Here is an  
    example of C# calling the Win32 MessageBox function:

    using System;  
    using System.Runtime.InteropServices;  

    class MainApp  
    {  
            [dllimport("user32.dll", EntryPoint="MessageBox", SetLastError=true,  
    CharSet=CharSet.Auto)]   
            public static extern int MessageBox(int hWnd, String strMessage, String
    strCaption, uint uiType);
             
            public static void Main()  
            {
                    MessageBox( 0, "Hello, this is PInvoke in operation!", ".NET", 0 );  
            }
    }         

      

      

    11. Class Library
    11.1 File I/O
    11.1.1 How do I read from a text file?
    First, use a System.IO.FileStream object to open the file:

    FileStream fs = new FileStream( @"c:\test.txt",FileMode.Open,  
    FileAccess.Read );

    FileStream inherits from Stream, so you can wrap the FileStream object  
    with a StreamReader object. This provides a nice interface for  
    processing the stream line by line:

    StreamReader sr = new StreamReader( fs );
    string curLine;
    while( (curLine = sr.ReadLine()) != null )
            Console.WriteLine( curLine );

    Finally close the StreamReader object:

    sr.Close();

    Note that this will automatically call Close() on the underlying  
    Stream object, so an explicit fs.Close() is not required.

      

    11.1.2 How do I write to a text file?
    Similar to the read example, except use StreamWriter instead of  
    StreamReader.

      

    11.1.3 How do I read/write binary files?
    Similar to text files, except wrap the FileStream object with a  
    BinaryReader/Writer object instead of a StreamReader/Writer object.


      

    11.1.4 How do I delete a file?
    Use the static Delete() method on the System.IO.File object:

    File.Delete( @"c:\test.txt");

      

    11.2 Text Processing
    11.2.1 Are regular expressions supported?
    Yes. Use the System.Text.RegularExpressions.Regex class. For example,  
    the following code updates the title in an HTML file:

    FileStream fs = new FileStream( "test.htm", FileMode.Open, FileAccess.
    Read );
    StreamReader sr = new StreamReader( fs );  
                     
    Regex r = new Regex( "<TITLE>(.*)</TITLE>" );  
    string s;  
    while( (s = sr.ReadLine()) != null )  
    {
            if( r.IsMatch( s ) )   
                    s = r.Replace( s, "<TITLE>New and improved ${1}</TITLE>" );
            Console.WriteLine( s );  
    }

      

    11.3 Internet
    11.3.1 How do I download a web page?
    First use the System.Net.WebRequestFactory class to acquire a WebRequest
    object:

    WebRequest request = WebRequestFactory.Create( "http://localhost");

    Then ask for the response from the request:

    WebResponse response = request.GetResponse();

    The GetResponse method blocks until the download is complete. Then you  
    can access the response stream like this:

    Stream s = response.GetResponseStream();

    // Output the downloaded stream to the console
    StreamReader sr = new StreamReader( s );
    string line;
    while( (line = sr.ReadLine()) != null )
            Console.WriteLine( line );

    Note that WebRequest and WebReponse objects can be downcast to  
    HttpWebRequest and HttpWebReponse objects respectively, to access  
    http-specific functionality.

      

    11.3.2 How do I use a proxy?
    Two approaches - to affect all web requests do this:

    System.Net.GlobalProxySelection.Select = new DefaultControlObject(  
    "proxyname", 80 );

    Alternatively, to set the proxy for a specific web request, do this:

    ProxyData proxyData = new ProxyData();
    proxyData.HostName = "proxyname";
    proxyData.Port = 80;
    proxyData.OverrideSelectProxy = true;

    HttpWebRequest request = (HttpWebRequest)WebRequestFactory.Create(  
    "http://localhost");
    request.Proxy = proxyData;

      

    11.4 XML
    11.4.1 Is DOM supported?
    Yes. Take this example XML document:

    <PEOPLE>
            <PERSON>Fred</PERSON>
            <PERSON>Bill</PERSON>    
    </PEOPLE>        

    This document can be parsed as follows:

    XmlDocument doc = new XmlDocument();
    doc.Load( "test.xml" );

    XmlNode root = doc.DocumentElement;

    foreach( XmlNode personElement in root.ChildNodes )
            Console.WriteLine( personElement.FirstChild.Value.ToString() );

    The output is:

    Fred
    Bill

      

    11.4.2 Is SAX supported?
    No. Instead, a new XmlReader/XmlWriter API is offered. Like SAX it is  
    stream-based but it uses a 'pull' model rather than SAX's 'push' model.
    Here's an example:

    XmlTextReader reader = new XmlTextReader( "test.xml" );

    while( reader.Read() )

    {
            if( reader.NodeType == XmlNodeType.Element && reader.Name == "PERSON"  
    )
            {
                    reader.Read(); // Skip to the child text
                    Console.WriteLine( reader.Value );
            }
    }

      

    11.4.3 Is XPath supported?
    Yes, via the XmlNavigator class (DocumentNavigator derives from  
    XmlNavigator):

    XmlDocument doc = new XmlDocument();
    doc.Load( "test.xml" );

    DocumentNavigator nav = new DocumentNavigator(doc);
    nav.MoveToDocument();

    nav.Select( "descendant::PEOPLE/PERSON" );

    while( nav.MoveToNextSelected() )
    {
            nav.MoveToFirstChild();
            Console.WriteLine( "{0}", nav.Value );
    }

      

    11.5 Threading
    11.5.1 Is multi-threading supported?
    Yes, there is extensive support for multi-threading. New threads can  
    be spawned, and there is a system-provided threadpool which applications
    can use.

      

    11.5.2 How do I spawn a thread?
    Create an instance of a System.Threading.Thread object, passing it an  
    instance of a ThreadStart delegate that will be executed on the new  
    thread. For example:

    class MyThread
    {

            public MyThread( string initData )
            {
                    m_data = initData;
                    m_thread = new Thread( new ThreadStart(ThreadMain) );    
                    m_thread.Start();        
            }

            // ThreadMain() is executed on the new thread.
            private void ThreadMain()
            {
                    Console.WriteLine( m_data );
            }

            public void WaitUntilFinished()
            {
                    m_thread.Join();
            }        

            private Thread m_thread;
            private string m_data;
    }

    In this case creating an instance of the MyThread class is sufficient to
    spawn the thread and execute the MyThread.ThreadMain() method:

    MyThread t = new MyThread( "Hello, world." );
    t.WaitUntilFinished();

      

    11.5.3 How do I stop a thread?
    There are several options. First, you can use your own communication  
    mechanism to tell the ThreadStart method to finish. Alternatively the  
    Thread class has in-built support for instructing the thread to stop.  
    The two principle methods are Thread.Interrupt() and Thread.Abort(). The
    former will cause a ThreadInterruptedException to be thrown on the  
    thread when it next goes into a WaitJoinSleep state. In other words,  
    Thread.Interrupt is a polite way of asking the thread to stop when it is
    no longer doing any useful work. In contrast, Thread.Abort() throws a  
    ThreadAbortException regardless of what the thread is doing.  
    Furthermore, the ThreadAbortException cannot normally be caught  
    (though the ThreadStart's finally method will be executed). Thread.
    Abort() is a heavy-handed mechanism which should not normally be  
    required.

      

    11.5.4 How do I use the thread pool?
    By passing an instance of a WaitCallback delegate to the ThreadPool.
    QueueUserWorkItem() method:

    class CApp
    {
            static void Main()
            {
                    string s = "Hello, World";
                    ThreadPool.QueueUserWorkItem( new WaitCallback( DoWork ), s );
                     
                    Thread.Sleep( 1000 );   // Give time for work item to be executed
            }

            // DoWork is executed on a thread from the thread pool.
            static void DoWork( object state )
            {
                    Console.WriteLine( state );
            }
    }

      

    11.5.5 How do I know when my thread pool work item has completed?
    There is no way to query the thread pool for this information. You  
    must put code into the WaitCallback method to signal that it has  
    completed. Events are useful for this.

      

    11.5.6 How do I prevent concurrent access to my data?
    Each object has a concurrency lock (critical section) associated with  
    it. The System.Threading.Monitor.Enter/Exit methods are used to  
    acquire and release this lock. For example, instances of the following  
    class only allow one thread at a time to enter method f():

    class C
    {
            public void f()
            {
                    try
                    {
                            Monitor.Enter(this);
                            ...
                    }
                    finally
                    {
                            Monitor.Exit(this);
                    }
            }
    }

    C# has a 'lock' keyword which provides a convenient shorthand for the  
    code above:

    class C
    {
            public void f()
            {
                    lock(this)
                    {
                            ...
                    }
            }
    }

    Note that calling Monitor.Enter(myObject) does NOT mean that all  
    access to myObject is serialized. It means that the synchronisation lock
    associated with myObject has been acquired, and no other thread can  
    acquire that lock until Monitor.Exit(o) is called. In other words,  
    this class is functionally equivalent to the classes above:

    class C
    {
            public void f()
            {
                    lock( m_object )
                    {
                            ...
                    }
            }
             
            private m_object = new object();
    }

      

    11.6 Tracing
    11.6.1 Is there built-in support for tracing/logging?
    Yes, in the System.Diagnostics namespace. There are two main classes  
    that deal with tracing - Debug and Trace. They both work in a similar  
    way - the difference is that tracing from the Debug class only works  
    in builds that have the DEBUG symbol defined, whereas tracing from the  
    Trace class only works in builds that have the TRACE symbol defined.  
    Typically this means that you should use System.Diagnostics.Trace.
    WriteLine for tracing that you want to work in debug and release builds,
    and System.Diagnostics.Debug.WriteLine for tracing that you want to  
    work only in debug builds.

      

    11.6.2 Can I redirect tracing to a file?
    Yes. The Debug and Trace classes both have a Listeners property, which  
    is a collection of sinks that receive the tracing that you send via  
    Debug.WriteLine and Trace.WriteLine respectively. By default the  
    Listeners collection contains a single sink, which is an instance of the
    DefaultTraceListener class. This sends output to the Win32  
    OutputDebugString() function and also the System.Diagnostics.Debugger.
    Log() method. This is useful when debugging, but if you're trying to  
    trace a problem at a customer site, redirecting the output to a file  
    is more appropriate. Fortunately, the TextWriterTraceListener class is  
    provided for this purpose.

    Here's how to use the TextWriterTraceListener class to redirect Trace  
    output to a file:

    Trace.Listeners.Clear();
    FileStream fs = new FileStream( @"c:\log.txt",FileMode.Create,  
    FileAccess.Write );
    Trace.Listeners.Add( new TextWriterTraceListener( fs ) );

    Trace.WriteLine( @"This will be writen to c:\log.txt!" );

    Note the use of Trace.Listeners.Clear() to remove the default listener.
    If you don't do this, the output will go to the file and  
    OutputDebugString(). Typically this is not what you want, because  
    OutputDebugString() imposes a big performance hit.

      

    11.6.3 Can I customise the trace output?
    Yes. You can write your own TraceListener-derived class, and direct  
    all output through it. Here's a simple example, which derives from  
    TextWriterTraceListener (and therefore has in-built support for  
    writing to files, as shown above) and adds timing information and the  
    thread ID for each trace line:

    class MyListener : TextWriterTraceListener
    {
            public MyListener( Stream s ) : base(s)
            {
            }

            public override void WriteLine( string s )
            {
                    Writer.WriteLine( "{0:D8} [{1:D4}] {2}",  
                            Environment.TickCount - m_startTickCount,  
                            AppDomain.GetCurrentThreadId(),
                            s );
            }

            protected int m_startTickCount = Environment.TickCount;
    }

    (Note that this implementation is not complete - the TraceListener.Write
    method is not overridden for example.)

    The beauty of this approach is that when an instance of MyListener is  
    added to the Trace.Listeners collection, all calls to Trace.
    WriteLine() go through MyListener, including calls made by referenced  
    assemblies that know nothing about the MyListener class.

      

      

    12. Resources
    12.1 Where can I find out more about .NET?
    The Microsoft .NET homepage is at http://www.microsoft.com/net/.
    Microsoft also host GOTDOTNET.  

    Microsoft also now host a .NET Framework FAQ, quite similar to this one.
    Check it out for more 'authoritative' answers to many of the  
    questions posed here.

    Robert Scoble has compiled an extremely comprehensive list of on-line  
    resources at http://www.devx.com/dotnet/resources/,and there is another
    list at http://www.singularidad.com.ar/dotnet.asp

    Robert also has a .NET "Famous Questions and Answers" page at http:
    //www.devx.com/free/press/2000/vs-qalist.asp

    Richard Grimes and Richard Anderson have a site called Managed World.
    COM.

    www.ibuyspy.com is a sample site created to showcase the .NET platform.


    There is also my C# FAQ for C++ Programmers.

      

    12.2 Sample code & utilities
    Peter Drayton's .NET Goodies page is at http://www.razorsoft.net/

    Don Box's CallThreshold sample is at http://www.develop.
    com/dbox/dotnet/threshold  
    Don's UnwindScope Service is at http://www.develop.
    com/dbox/dotnet/unwind  
    Don's CLR scripting host is at http://www.develop.
    com/dbox/dotnet/clrscript  
    Don & Jason's dm.net COM moniker at http://staff.develop.
    com/jasonw/clr/readme.htm

    Mike Woodring has some .NET samples at http://www.bearcanyon.
    com/dotnet/

    Charles Cook's XML-RPC.Net library is available at http://www.
    cookcomputing.com/xmlrpc/xmlrpc.shtml.

      
    --
            Since there's no help,  
            Come let us kiss and part.  


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